//#include "BnsClient.h"


namespace robo
{

    //BnsClient::BnsClient()
    //{
    //}

    //BnsClient::~BnsClient()
    //{
    //}

    //void BnsClient::connect(const char* server, int port)
    //{
	   // PA_InitSocket(&mSocket, "127.0.0.1", 8077, PA_NORMAL_TCP);
    //}

    //void BnsClient::setPlayerName(const std::string& playername)
    //{
	   // int len = playername.length()+5;
	   // char buf[len+1];
	   // sprintf(buf, "RGS(%s)", playername);
	   // buf[len] = '\0';
	   // send(mSocket, buf, len, 0);

    //}

    //void BnsClient::setCurrentCards(Card cards[5])
    //{
    //}

}
